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Crash Bandicoot Review: The Platformer That Justified PlayStation’s Existence

January 3, 2026
Uncategorized January 3, 2026

Tekken 3 Review: The Fighting Game That Proved 3D Could Compete With 2D

I’ve been analyzing fighting game balance since the 16-bit era, which means I understand when a 3D fighting game is genuinely balanced versus when it just appears balanced. Tekken 3 achieves genuine balance. Eight characters with completely distinct fighting styles. Every character is viable competitively. The frame data…

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Uncategorized January 3, 2026

Resident Evil Review: The Survival Horror Game That Defined A Genre

I came to Resident Evil completely fresh with no childhood attachment, expecting a dated survival horror game. What I found was a masterclass in how constraint-driven design creates genre-defining experiences. Coming from construction, I understand something about how limitations force elegance. Resident Evil’s tank controls, fixed camera angles,…

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Uncategorized January 3, 2026

Metal Gear Solid Review: How Kojima Created The Stealth Game That Changed Everything

I’ve been gaming since the early 1980s, which means I’ve watched enough ambitious projects to recognize when a developer genuinely understands their vision. Metal Gear Solid is Hideo Kojima showing absolute mastery of game design and narrative simultaneously. This is a stealth game where stealth isn’t just an…

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Uncategorized January 3, 2026

Final Fantasy VII Review: The Game That Defined PlayStation And Changed Gaming Forever

Here’s the thing about Final Fantasy VII that people who didn’t live through 1997 don’t understand – this game was a cultural moment. Not just in gaming. In mainstream culture. People who’d never played a video game heard about FFVII. Cloud became iconic. Aerith’s death scene had people…

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