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It’s a bit odd that I’m writing this review, but I guess that’s just because I’ve listened to Joe go on about how terrible modern football games are for the umpteenth time. He does have a point, though – they’re bloated with unnecessary features and complex control systems that don’t really add to the overall experience. But at the same time, I think he forgets that there’s been a lot of improvement since then. So…

Before we begin, I’ll say this one time, and then Carl will probably start talking about how modern adventure games destroyed everything, and Tim will start his usual “I ‘discovered’ point-and-click games last year” nonsense, but I’ll tell you about the only game that invented everything the new games copy around. The Secret of Monkey Island not only defined adventure gaming, it perfected it on the first try. In fact, the Secret of Monkey Island…

Look, here’s the thing about Monkey Island 2: LeChuck’s Revenge. It’s when LucasArts stopped having a laugh and started making killer stuff. I’ve played this game since the early 90s when I finally got a proper PC, and even now, with teenagers who roll their eyes at games if they don’t have a battle royale mode, I can fire this up and get sucked in for hours. Sam here, and while team RPS always argues…

Carl’s doing this review since Joe began ranting about how Ubisoft destroyed everything since they quit being quirky French publishers and basically we needed to be able to talk about the game instead of listening to yet another rant about corporate consolidation. There’s an unpleasant reality: Beyond Good and Evil is simultaneously one of the best action adventure games ever created and a textbook example of why incredible games sometimes fail commercially. Released in November…

Right, David writing here and I have to get something straight before we write this review. Joe has been yapping on about Command and Conquer for weeks, Sam won’t shut up about how perfectly balanced StarCraft is, Tim says Age of Empires II is untouchable and they are all completely missing the point. Warcraft III didn’t just make a great RTS game, it created the entire MOBA genre and changed gaming forever. That’s not hyperbole,…

Right, the main issue here is that we’ve been debating about what really constitutes an Immersive Sim for years and every time we bring up Deus Ex, the debate escalates. I keep saying that the proof that player choice is more than just a marketing term is Deus Ex and that’s why I always come back to it. Deus Ex was released on June 23rd, 2000. We had passed the point in PC gaming history…

John here and I’ve got to bring up some old business that’s been eating at my brain for nearly 30 years. Whilst everyone else was busy mucking about with their fancy video game consoles back in the early ’90s, PC gaming was providing experiences that would make any Mega Drive user green with envy. XCOM: UFO Defense (a.k.a., UFO: Enemy Unknown if you’re one of the lucky ones living outside of America) was more than…

Joe here, and yes, Carl asked me to review a PlayStation game. I know what you’re thinking – the Genesis fanboy reviewing Sony’s console? Well, I am a Genesis fanboy but I am not blind. The original PlayStation had some fine games and Syphon Filter is definitely one of them. And it illustrates exactly why Sony’s first party development strategy was so great whilst Sega was too busy killing itself with horrible business decisions. Again.…

Hi there, my name is Joe and prior to Carl delivering his standard commentary about how Command & Conquer “pretty much invented the RTS genre” (which simply isn’t the case; I guess we’ll just have to agree to disagree about this one) I’m going to give you some insight regarding the game that really raised the bar for real time strategy whilst everybody else was still hanging back. Total Annihilation was released in 1997 and…

Right, Tim here, and I am looking at a title that pre dates my gaming experiences by around fifteen years but has been sitting in my collection since last summer due to multiple individuals stating it is a “lost classic”. The Operative: No One Lives Forever arrived in November 2000 as a spy shooter that apparently captured the Austin Powers spirit better than any actual Austin Powers video games. As I play through this in…