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Retro Gaming

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You know what’s funny about coming to retro gaming late? I missed all the “you had to be there” moments that define most people’s gaming memories. Like, I never experienced the cultural earthquake of certain games hitting at exactly the right time. But sometimes I stumble across something that makes me wish I’d been paying attention back then, and the Beavis and Butt-Head game for Genesis is definitely one of those titles. Found this one…

Back in ’94, I was still primarily an Amiga lad, but I’d managed to convince my parents to get me a Mega Drive the year before – had to have Streets of Rage 2, didn’t I? Most of my mates were still on their Spectrums or C64s, but a few had made the jump to Sega’s 16-bit machine. The thing about console gaming in the UK then was that we were always a bit behind…

I’m forty-seven years old and I still can’t get that damn Song of Healing out of my head. Four simple notes that somehow managed to burrow into my brain back in 2000 and set up permanent residence. My wife caught me humming it while balancing our checkbook last week – she just shook her head and muttered something about “that weird Zelda game” under her breath. Twenty-four years later and Majora’s Mask is still messing…

I can still picture that moment in 1997 when I first wrapped my hands around the N64’s bizarre three-pronged controller and booted up Mario Kart 64 for the first time. My buddy Mike had managed to snag the system at launch – his job at Best Buy had its perks – and we spent that entire Saturday afternoon discovering what would become the definitive kart racing experience of our generation. Coming from Super Mario Kart…

My buddy Mike showed up at my place last weekend with this battered Saturn console he’d rescued from an estate sale, and man, watching him fire up Guardian Heroes on my basement CRT brought back all these memories of why Sega’s weird dual-CPU machine deserved so much better than the beating it took in the marketplace. I mean, here I am, forty-seven years old, getting legitimately excited about a twenty-five-year-old beat-em-up because it’s still doing…

Back in 1993, I was deep into my Sega fanboy phase—you know, the kind where you’d defend Altered Beast as a masterpiece just because it came with your Genesis. I’d already burned through Sonic 1 and 2 probably fifty times each, had my copy of Streets of Rage 2 practically memorized, and was starting to branch out into the weirder corners of the Genesis library. That’s when I stumbled across Rocket Knight Adventures at my…