The other day, my kid found one of my old Sega Genesis cartridge boxes in the loft—you know, those long cardboard affairs that could double as rulers if you were desperate enough. Streets of Rage 2, spine slightly bent from where I'd grabbed it too eagerly one too many Saturday mornings. She held it like it was some archaeological find, which… fair enough, really. "Dad, what's this?" she asked, and suddenly I'm explaining the entire…
You know what's weird? I was sorting through a box of old Mega Drive carts last Tuesday—the kind of procrastination that happens when you should be doing actual work—and I found my copy of Michael Jackson's Moonwalker. Just holding that chunky plastic shell again brought back this rush of memories from 1990, when celebrity tie-in games were about as common as decent arcade ports and twice as likely to be absolute rubbish.But Moonwalker? That game…
I'd been tinkering with my N64 controller collection last night—cleaning the analog sticks, replacing that infamous bowl-shaped plastic bit that always wore out—when my daughter wandered over and asked why the controller looked "so weird." Three prongs? Who designs a three-pronged controller? Fair question, really. But as I held up that grey plastic boomerang, muscle memory kicked in like an old friend.See, before Super Mario 64, we'd all been living in a flat world. Sure,…
Six AAs. That's what stood between you and portable 16-bit bliss back in 1995, and let me tell you, the Sega Genesis Nomad burned through those batteries like they were made of spite and false promises. I remember seeing one in the wild for the first time at a mate's house—this chunky black brick that somehow managed to swallow entire Genesis cartridges and spit out full-color Sonic on a tiny screen. My brain couldn't quite…
There's something about sitting in front of a massive CRT on a Saturday afternoon, analog stick getting properly sweaty as you guide a gorilla through jungle canopies, that modern gaming just can't replicate. The N64 era gave us platformers that felt like they were carved from pure joy, and honestly? Rare's Donkey Kong Country series on that system was platforming at its absolute peak.I remember the first time I plugged Donkey Kong 64 into my…
There's something almost criminal about how Kirby 64: The Crystal Shards gets overlooked in those "best N64 games" conversations. I mean, everyone rattles off the usual suspects—Mario 64, Ocarina of Time, GoldenEye—and fair enough, those are masterpieces. But then Kirby 64 sits there like the quiet kid in class who turned out to be brilliant at everything but never made a fuss about it.I picked up my copy from a Blockbuster that was closing down,…
You know what's been eating at me lately? I was scrolling through some old gaming magazines—the proper print ones with that glossy paper that would stick to your fingers in summer—when I stumbled across an ad for Streets of Rage 2. There's Blaze, all sixteen-bit pixels of her, and suddenly I'm twelve again, arguing with my mate Dave about whether she was "too distracting" during boss fights. Which, let's be honest, she absolutely was.The thing…
Finding a forgotten gem in your collection is like discovering a twenty in an old jacket pocket—unexpected, delightful, and somehow worth more than its face value. That's exactly what happened when I was rummaging through a box of N64 carts last weekend, pushing past the usual suspects of Mario and Zelda, when my fingers hit something I'd completely forgotten about: Beetle Adventure Racing.Now, I know what you're thinking. A racing game sponsored by Volkswagen sounds…
Christmas morning, 1998. I'm unwrapping what looks suspiciously like a console-shaped box when my dad mutters something about "not understanding why they made the controller look like a spaceship crashed into a telephone." Inside was my first N64, bundled with a golden cartridge that would absolutely ruin my understanding of what video games could be.That first boot of Ocarina of Time? Still gives me goosebumps. Not just because of Zelda's lullaby drifting through our living…
The smell of orange squash and the sound of a CRT warming up—that's what Saturday afternoons meant to me in the 90s. But there was something else competing for my attention between cartoon blocks and trying to convince mum to let me stay up past eight. Nickelodeon had figured out something brilliant: they'd turned getting messy into appointment television.I'm talking about those game shows that made every kid secretly wish they could ditch their good…